Yo!
This guide will cover how to properly choose/fill out a template in our wiki!
There is a template for EVERY type of page in this wiki, however if one is outdated or one we overlooked and do not have, then please tell us!
Template Basics
Below 'Title of the Page', there is an 'Initial Content' drop-down box that lists all of the templates.
Scroll through the list and choose the desired template.
If you are unsure of which template to choose, go to User Tools and you can see the list of templates there.
You can also copy the template code from the template page itself. Go to the bottom of the page where "Edit" is, and click "+ Options" then select "Page Source" and copy that into the desired page for filling out.
Do NOT edit any templates.
Do NOT edit the code of any template.
Do NOT copy a template source code by editing the page and copying the code that way.
Filling Templates in
A template will originally look something like this:
[[include code:skillicon
|imageurl=
|name=
|type=
|(Type means if the skill is Active or Passive)
|spcost=
|price=
|(Layout for money: 1g 2s 3c)
]]
What does any of this mean?
It may look confusing at first, but it really is not.
That is a sort of "link" to the coding of the actual template, if you alter this, the template will break entirely so do not change it at all. Also, at the end of every template there is two brackets ( ]] ) do
NOT delete these, as the template will break from that as well.
|(Type means if the skill is Active or Passive)
|(Layout for money: 1g 2s 3c)
Those two parts are just notes/labels put there as a guide. They're hidden.
You do not have to remove these as they will not show up in the final result and will have no effect on the template.
|imageurl=
|name=
|type=
|spcost=
|price=
THAT is what you edit, and fill in inside of a template.
Any part that is in this same format: "|term= " you fill in.
Example:
[[include code:skillicon
|imageurl=http://i201.photobucket.com/albums/aa62/tangerine-lolliepop/DNWIKI/Archer/1.png
|name=Twin Shot
|type=Active
|(Type means if the skill is Active or Passive)
|spcost= 10
|price= 10g, 22s, 41c
|(Layout for money: 1g 2s 3c)
]]
(That isn't the actual correct Price/Sp cost for Twin Shot)
When you preview it, the template would look something like this:
You can experiment with the template on your User Page.
Don't have a User Page? Go here: Creating Your User Page.
More Template Examples
That was one of the simplest templates we have, let me show you a longer, more detailed one.
[[include code:class
|class=
|NOTE: If class name has a space in it, put a dash between the two words i.e. "Elemental-Lord"
|gender=
|classimage=
|piccaption=
|(Class Description)
|description=
|(Class Features- make a bulleted list!)
|features=
|(Main Weapon(s))
|primary=
|(Secondary Weapon)
|secondary=
|(Subclasses)
|subclass1=
|subclass1description=
|subclass2=
|subclass2description=
|(Job Advancement}
|jobadv=
|(Tips for Job Advancement - make bulleted list!)
|tips=
|(Job Advancement Video)
|jobadvvideo=
|(Gameplay Video)
|gameplayvid=
]]
That is the Class Page Template and can be seen in action Here
See how they're all pretty much the same thing? Let me copy and paste Archer's source code, which is essentially this same code, but filled out properly.
[[image http://i201.photobucket.com/albums/aa62/tangerine-lolliepop/DNWIKI/Archer/19.png]]
[[include code:class
|class= Archer
|gender= Female
|classimage= http://img513.imageshack.us/img513/3750/archer.png
|piccaption= Archer
|(Class Description)
|description= //"Willowy and flexible as her bow, the Archer attacks multiple enemies at once!The Archer hails from Arendel, the birthplace of all elves. As part of the lifecycle of the elves, she is on a quest for "Telezia", the realization of her destiny and the discovery of her true name. Should she succeed, she will return in honor to Arendel to enter her "second life"- a transformation into a beautiful tree at the moment of her death. To fail in her quest and die elsewhere means oblivion as she turns into a pitiful mound of dust."//[[footnote]] http://dragonnest.nexon.net/classes/Archer [[/footnote]]
|(Class Features- make a bulleted list!)
|features=
* Long range attacks
* Can move while using basic attack
* Many evasive skills to make up for the lack of defence
|(Main Weapon(s))
|primary= [http://dnest.wikidot.com/longbow Long Bow], [http://dnest.wikidot.com/shortbow Short Bow], [http://dnest.wikidot.com/crossbow Cross Bow]
|(Secondary Weapon)
|secondary= [http://dnest.wikidot.com/quiver Quiver]
|(Subclasses)
|subclass1= Bow Master
|subclass1description= Bow Masters excel at long range combat, making them vulnerable to attacks up close. Although they may not seem like a threat at first, if given clear shot, they can be one of the most threatening class on the battlefield.
|subclass2= Acrobat
|subclass2description= Partially giving up their ability to shoot afar, Acrobats prefer to attack up close and with their natural speed, can execute lightning fast attacks. Not only that but to top it off, due to their quick reflexes, they have an aresenal of escape skills.
|(Job Advancement}
|jobadv=
At level 15, go to your corresponding [[[Skill Mentor]]] in [[[Cataract Gateway]]] and start your class change quest.
You will be teleported to a shooting range where brown and white dogs will spawn across from you. Shoot the **brown** dogs only, //not// the white ones.
If you fail the test, talk to your [[[Skill Mentor]]] again to repeat the shooting range.
If you pass, then talk to your [[[Skill Mentor]]] to finish the quest and choose your new class. Congratulations!
|(Tips for Job Advancement - make bulleted list!)
|tips=
* It's a lot easier to hit something when you have more chances, so equip a [[[Crossbow]]] for this quest.
* Dogs die in one hit, so be careful of which you shoot!
* Use skills only when you //need// to in case a sudden rush of dogs come, which happens often.
|(Job Advancement Video)
|jobadvvid=
|(Gameplay Video)
|gameplayvid=http://www.youtube.com/v/dvdKjaGksok
]]
See? Easy!
Template Bug:
Sometimes if you try to link to other pages with brackets, it will sadly break the template code.
What I mean by brackets:
It is very easy to fix, you just need to have ANY character or symbol after the last bracket. For example:
This would work because it has a period after it. More text or a colon would do as well. If the bracket link is in the middle of a sentence, this bug will not occur.
End
Well that's all for now, if you need me to elaborate or didn't understand a certain part, please ask in this thread.
And if you have any template suggestions/requests, go here:
http://dnest.wikidot.com/forum/t-310654/template-requests-suggestions
Good luck!
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